dt2 boss drop rates. if it takes more than 5 minute to get one you should probably check your bank. dt2 boss drop rates

 
 if it takes more than 5 minute to get one you should probably check your bankdt2 boss drop rates The completed Rings are all tradeable, but require completion of Desert Treasure II – The Fallen Empire to equip

This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. The four bosses are easily the hardest quest bosses to date. Hey folks! I've noticed some confusion and discourse surrounding the new Exotic Drop Rates introduced in TU16. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their. ago. Not sure if you are saying an upfront cost in general is insignificant, or the difference between Bryophyta and DT2 boss situations are, so I can’t really comment on that. This is a small sample size, so maybe I just got extremely lucky, but 7 fights and no Niss Vestige seems a bit low. he removed it. shadow is a 120 hour (solo 500s 40 minute clears) drop at toa which makes up about 60% of the total gp/hr you make at toa. 1. So many people complain about the drop rate and it's really not bad, even at 17%. SiliskeIBS • 2 yr. Tired of everyone saying agility is slow and boring. Then I also went 300+ dry for fragments on Kraken which is supposedly tier 3. Between Duke, The Whisperer, Vard and The Leviathan which one do you personally feel strikes the best balance between design, reward, mechanics, challenging, fun, etc. The chances for each piece based on the drop table might, but the unique drop table chance should differ 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but uniques aren’t up yet HajWayTooMany • 17 days ago Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to her vault is opened where players can obtain their loot, the quality of which scales to their performance in the raid. Archived from the original. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. toa rates were definitely not balanced around people sending. Consistency is key in any game. Personally, I think virtus set on release will be priced near ancestral (~350m) due to a few people paying outrageous prices for the new items. ago. 5% of people will have NOT hit the drop once. 1. ITS JUST A 10X FOR QUEEN EVAHe primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2 . . 26% will have hit it 10+ times. Category: Mechanics. The other grandmaster quests give so much more XP from completing them. Vard: 68hr @ 30kc/hr. So, 1/127, 1/512, 1/1,000. Sort of the inverse of Osmumten's Fang effect. Supreme drop rates. Mechanism. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. The droprates are quite low on all of it, even after buff. We have Godwars dungeon type loot just 10 times more rare and with totally different regular loot in-between. Now for most PVMers, these values are on the low side for items. Since we’re talking about rings for DT2 Suggestion Most games such as the souls series for example allow players at least two rings. This is super exciting as these bosses will definitely be yet another great combat money maker, unlocked only by a high-requirement grandmaster quest. On a 1/100 drop, The lucky 10% of people who get the drop before everyone else will get the drop at 11kc. It actually isn't true that you have better odds on-rate. 5. Wisp: 45hr @ 20kc/hr. he removed it. The drop rate for the tradeable unique drop table was increased from 1/77 to 1/64. NobudyKnowsWho • 3 mo. 3 views 1 minute ago #osrs #runescape #jagex. Has Jagex announced when they will release drop rates and defense stats for the new DT2 bosses? What's your guess on them? Everyone has been either getting spooned or going really dry like the Vardovis 1k kc post with no tradeable. You read this scroll (in the same way as the prayer scrolls from. Nexling is based on 1/500, rolled independently from the Unique Table listed above. tv. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. So let's say for example each ring settles around 200m, Let's say you grind the boss for 50 hours with zero other drops other than one ring and 3 ingots, that 4m an hour for pretty basic boss fights. What did he say. Desert Treasure II - Awakened Bosses, Blood Torva, and Old School's Art. Whats everyone's guess on what the drop rates and defense stats in your experience with the bosses?Defender drop rates? I'm more annoyed with RS than I've ever been. WolfFZzz • 2 mo. These items are not rly upgrades, at least for me, deffinitely not for the current speculative price steming from the drop rates. Jagex still showed the cheater on the world first too which is funny. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The four bosses are easily the hardest quest bosses to date. 0513% chance of going 3000 dry. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. . S7EFEN • 21 hr. Farm kalphite's dpick drop. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. An issue preventing floating columns from being destroyed has been hotfixed. Hitting the nightmare unique table is probably somewhere around 1/500 too, but it takes way longer and more effort to kill and bank, consumes far more supplies, and the normal drops are trash, usually not even worth picking up. Fang could be 100k and people would still farm toa while the rings are a massive chunk of the profit of dt2 bosses so the prices for them will be significantly less elastic since dt2 bosses need to maintain some level of profit paritability with content of similar difficulty/level of focus. About a 60% chance at the original. . They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. Allarion1988 • 4 mo. 9452% of getting this many drops or fewer. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. Huncho_Muncho • 2 mo. let's calculate this together time-wise alone and not including the 3m awakeners orb you have to use for each attempt. Seen a lot of posts about people being burnt out and quitting OSRS. ago. A high-ranking personnel of the Zarosian Empire (whose rank was classified), the Whisperer succumbed to the darkness of the blackstone and was transformed into her current state. I'm not talking about freak occurrences at all. When ToA came out, everyone complained that the drop rates were too high. Top PostsToo damn much is the answer. Probably take 300-500+ hours to do all bosses for drops on rate, like most recent endgame content releases. W. New method!Diablo 2 (D2R 2. Can just look at the proportion of players with 1100+ vardorvis KC right now. The ultor ring is one of the Ancient rings and currently boasts the highest strength bonus of any ring, surpassing the imbued berserker ring by +4. twitch. TheZarosian • 23 hr. I know its still pretty new, but just curious on some early reactions to the ring drop system they're trying with the DT2 bosses. 780K subscribers in the 2007scape community. 02:54 3. r/EASportsFC. The Desert Treasure 2 Awakened Bosses present an exciting challenge for OSRS players seeking new adventures and rewards. Granted, I don’t have any actual data just from Reddit posts/streamers. The new boss that drops claws is 5m an hour because it has a 1/1000 rate on a 90m item, so you achieve some balance there and you dont necessarily flood the game with ancestral and tbows And lastly, why this idea is something that needs to happen now, because you're releasing 4 new bosses with 4 new drop tables and potentially dozens of new. DT2 Drops will likely go up in price. Boss Pets, Skill Pets and "Other" Pets in @OldSchoolRS. Really enjoying them all. dALESOCIALS • 2 yr. There's an additional bonus in place. Yeah, they’re not any more likely to get dupes than mains with the same KC. subscribers . It is created by combining four untradeable components, obtained as drops from The Leviathan, The Whisperer, Vardorvis, and Duke Sucellus, alongside 2,000 blood runes. So for every boss it'll be about 1/1152 for a completed ring + 2 virtus + 1 axe piece + 3 ingots. 1. The boat lets you leave, even though. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Additionally, Does anyone else think the bosses post quest got a little bit. Three pieces of Virtus Robes: Mask, Robe Top & Robe Bottoms. When the Leviathan is defeated, a drop will be rolled for until the roll results in a success, as described below: [1] Roll 1/96 for the tradeable unique drop table (3/96 for awakened. Now lets realize that the drop rates right now are super rare like everyone is saying they are. 1. The artefacts can be handed in to MTA in. They get significantly hard/tankier post quest closer to like phosani nightmare or CG. 3K. I've talked to more than a dozen people and they have close to similar rates, one guy had 2 in 5000 crabs. Not only that but as time goes on more guides are released and more people do the boss. For just camping a boss for a while then Vardorvis. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. tangoetuna • 2 yr. These wouldn't be a static drop rate between all bosses. honestly they need to buff the difficulty of duke and the other 3 could do with a bit of refining but pretty solid defo don't need to make easier, the awakened versions should provide more peak content. Over 1000 kills with the 1/1000 drop rate. Obviously each equipped ring would need to unique. Legendary Missions/Strongholds 10% Drop Chance: Liberty, Merciless, Diamondback, Sweet Dreams, Nemesis, Chatterbox, Pestilence, Dodge City Gunslinger's Holster, BTSU Gloves, Sawyer's Kneepads, Chameleon. The boss fight is initiated upon climbing into the arena, where it will use a volley of rapid-firing attacks which deal damage upon impact; protection prayers will fully block these attacks. Player breaks down the Berserker ring and receives a Berserker icon. DT2 Awakened drop rates. 45. So they can be dropped in addition to the primary/secondary drops, and even in addition to. (DT2 Boss) Such a dope little pet. Looking forward to seeing drop rates now to see just how rare this is. So, 1/127, 1/512, 1/1,000. Yes "True" ring drop rate is somewhat misleading as it assumes farming only that boss for all 3 Ingots and Vestige Rolls required for the ring, when the design "expects" you to move on once you get the Vestige. I'm just over 1900kc. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. It could work like that. Leviathan: specials (lightning run, stone throwing step-and-hit), faster pray switching. I didn't know how to fight Awakened Leviathan so I started using my orb on random things. Likely scenario 2: You were using coin share or loot share that skewed drop rates. The two are not even comparable. New method!Why I think the boss drop rates are fine. The bosses throw out these giant projectiles, and each one is defined by a giant glowing red carpet. You're probably a bit skeptical about this idea. Imo the prayer book will find enough niche uses to make the quest rewarding enough as it is. Virtus Robe Bottom - 34m. That's why their drop rates made sense then. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. I hope they don't go the Zulrah/Vorkath route of "every kill is good loot". 8% of people will go 1k dry for an enh seed. Raids 3 items are already extremely common in the market, and have only been out for one week. All of the attacks are a pattern. That’s what we have to look forward to. The drop rates are engineered for mains, and also, irons exist. 5 times longer to complete one full agent contract if you buy to tier 10. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. Virtus' intended use wasn't to be a stepping stone. The nightmare’s drops are good but they are nothing like corp’s sigils. Exactly. I got a popup when I used it on a leech. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. 3 August 2023. The dt2 boss drop mechanics remind me of gacha games. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. the tertiary drop is the blood, smoke etc gems, assuming 1 per boss. It’s stupid to begin with, and should have never been implemented, but it’s jagex and they tend to implement controversial things to the. We want to give you time to learn their mechanics, put together gear setups and get familiar with the bosses so that overcoming them feels like an accomplishment, rather than knee-jerk any changes and deprive players the feeling of a hard-fought victory. 5% of people will have NOT hit the drop once. John needs to continue buffing its drop table if that's the pet rate. SeaBarrier • 47 min. It should take a similar amount of time to get Virtus - meaning it should really be like 1 in 8k or so. The chance of getting a 1 kc drop at 1/33 is 3. Let's use a theoretical 1/100 drop on a unique boss item. 4) Drop Calculator Powered by Vue. *update* pray melee once comfortable with the step back method to half chip damage* Day 1 Duke Sucellus boss guide dt2, very basic with an example to get you. Gwd style drops are 19k coins or a few dwarf weed seeds. 61464% chance of dying. Firstly, it will roll for tradeable unique items. Any listed KPH rates below are based on the current meta farming methods, to allow for comparison between bosses. I know months ago weapons like YER and the crusaders crossbow were rarer than others. After completing Desert Treasure 2, the new OSRS quest, you. Harm with fire surge is also a lot cheaper to use than sang/thralls and the healing from sang isnt needed. Archived from the original on 30 May 2020. I wouldnt be selling rings for 100-200 mil but hey i could be wrong! I just dont think 50 hours of basically raid-level bosses is worth that lol. The. 98 MB 3,556. IMO standard loot should be heavily nerfed with another buff to uniques. The community for Old School RuneScape discussion on Reddit. Cave Crawlers 2. Hundreds of hours just to train combats etc. least you got the d scim from vard. I dunno I have 1 orb in 210 kc at Duke, I would guess orb rates would be the same on each. 73. The rare drop table also has a chance at rolling the mega-rare drop table. DT2 bosses are 1-3 min kills that have substantially better normal loot with a solid drop rate on a 2-3m orb. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. CPT-ROCK69 • 1 min. Let that sink in - in 10 weeks, roughly. Anybody have any educated guesses on drop rates for individual virtus pieces? I was assuming it would be something like 1/900 each (1/300 to hit table) but from what I’ve seen it might be even rarer. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. ago. Farm The Dark Zone Get Better Loot From The Dark Zone. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. To calculate your expected hourly profits for a given boss, take the listed GP/kill total and multiply it by your kills per hour (KPH). Agents can go on a farming run on the Dark Zone (DZ), as named bosses almost always drop loot, and chests contain valuable equipment. Edit 2: They will not drop from targeted loot after you've acquired them first. The players that were able to farm endlessly on release would make have been given access to busted drop rates, while more casual players would have been hung out to dry. Imagine the blowpipe from Zulrah being a 1/4000 instead. ago. Ring + Axe Total Expected Time To Completion: 173 Hours. Tombs of Amascut [ edit | edit source] Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. Your spreadsheet currently does not calculate items with multuiple quantities dropped per kill correctly. Its 1/768 with the normal system. After killing the bosses, it will roll for drops from the drop table. For example, at 1/5th the drop rate, about 17% of standard would get the drop, where as it looks like maybe 3% of 3 shard would. The bosses will also drop untradeable Vestiges, specific to each boss. Things to learn for each DT boss. That means that despite the uniques being more common, the bosses are now actually less gp/hr to kill, and it also means the uniques will go down in price quicker as a result of. They are: Bellator Ring (Warrior ring) Ultor Ring (Berserker ring) Magus Ring (Seer's ring) Venator Ring (Archer's ring) To make each of the rings, you will need to acquire several items. Green logging a boss is not the basis of a boss' drop table. James4820 • 1 yr. These pets are obtained by training a specific skill, with the chance of obtaining one being based on the player's level in the corresponding skill and the base chance of the activity being performed. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. and an exotic piece isn't even guaranteed. r/2007scape. I had a 99. Use the breakable nerve endings on each other to create the right combination and repair the endings in the middle of the room. Soulreaper Axe. He will drop more valuable loot. 37 hits to match the average hit of a VW spec; at 3 seconds per attack, this is 7. Thats 27 hours for a ring if you get it on rate, which is more likely with the incremental mechanic. 163. ago. You have 99 mage, so a swamp trident, occult, forgotten brew, and mystics can probably get you over 15 klils per hour. The Orb can be consumed for a single attempt at an Awakened encounter, where it’s all or nothing – get the kill, or leave empty handed. Multiple pet posts here but not a single ring one. And yeah, Midir is my least favorite boss I've ever fought in a Dark Souls game (BoC isn't really a boss and doesn't. Drop Rates are interesting, pet is rarer than 1 individual piece. But it seems like the supply drops the bosses drop, aren’t enough for another kill. If a boss has dogshit drop rates you can be certain he was heavily involved. A specific piece of Virtus is literally harder to get than the pet. The chance of getting a 1kc drop at 1/99 is 1. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. Run x times. 19. Farm kalphite's dpick drop. The chance of getting a 1kc drop at 1/99 is 1. Axe pieces should be tradeable. Virtus Robe Bottom - 34m. r/PFSENSE. which sounds kinda OP to me. People have been crying for scythe content for a while, wouldn't. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost to history. Total: 216hr. let's calculate this together time-wise alone and not including the 3m awakeners orb you have to use for each attempt. Dislike it, don't really enjoy being punished for boss hopping. Keep in mind that we might fine-tune the drop rates even further down the line. Additionally, Does anyone else think the bosses post quest got a little bit. On the traditional system, going 5x dry will happen to about 1/150 players. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. Duke: faster prep, when to step back/behind pillar. It was added on 11 July 2023, and revised on 21 July 2023. g. 2. 2K. TheZarosian • 23 hr. Sub-GM: - Slower speed times. I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. To use one of these sound files as the app's drop sound, rename the file to. TL;DR: Take some items off the CoX drop table and put them on the drop tables of the new, repeatable, DT2 bosses. r/2007scape. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. Vard: Any of the tendrils if you're mid-fight (Quick escape option), or the rocks between a fight. Below 150 should just be nothing except thread ring and jewels. Not saying I agree that quartz should trade in for unique rolls but a single unique roll on dt2 bosses is not as big a deal as a unique roll on basically any other boss. Keep in mind that we might fine-tune the drop rates even further down the line. They’ve said they’ll be similar to Nightmare or GWD at best. The chance of getting a 1 kc drop at 1/33 is 3. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. Barrows is great for tier 2, you can even set the last recall crystal to tp you to the chest. Don’t be the guy who gets pked trying to run through the wildy from the Mind Altar teleport. And 3k of those were just getting bronze. 3 hours spent killing cyclopes'. Ive also had like 3 orbs from Duke in 270 kc, so not really getting much luck. 5. This is as someone who did 1500 vardorvis pre update without an ultor visage. 🌏 Get Exclusive NordVPN deal here It’s risk-free with Nord’s 30-day money-back guarantee! JOIN MY DISCORD: Loot Prep with an Online Drop Simulator. tv 748 comments Add a Comment Thermald • 3 mo. But during phosanis, kill times go down a couple minutes using harm instead of thralls. . Great fight for getting into a rhythm and cruising through dodging everything. Deaths were dangerous in 2007 and 2013 GWD came out in a time when deaths were dangerous. If you look at hiscores for bosses with these rare unique drop rates (like phosani, not vorkath) then at least 20-25% of the players who actually grind to the drop rate (and beyond) are irons. This leads to an avg gp/kill of 92 gp while in. Now the drop rate do look like they might just be too low in general, based on early sample data, but that's a separate problem from this one specific issue. ago. A new prayer book. You will always end up in a situation of a partially completed ring. Bosses do not drop anything, although there are resource chests where players can obtain potions and food for upcoming encounters; after defeating Verzik Vitur, the entrance to. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. The player will need 3 fire nerves, 2. Ring rates are kind of whatever, they're the main chase item, virtus was supposed to be the side reward not rarer than the main chase items by a wide margin. Baba, Zebak. May 1954. My excuses i interpreted it differently. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. Average completion time (excluding Virtus) for each of the new DT2 bosses: 221. I drop whatever grind I'm on and do the latest quest when it's released because I. Looks like 400 solos are ~1/11. Whilst learning leviathan and average player will likely die ALOT and spend mills in deaths. In a 10-man mass at Callisto for example, the drop rate is approximately 1/2000/10 = 1/20,000. Vardovis is basically the most difficult boss of the 4 despite fastest ttk yet currently appears to have the most shit drop rates. D2 and D2R Bossq and Monster Drop Simulator. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Desert Treasure 2 Day of Release!#DT2 #DesertTreasure2 #QuestGuide #OSRS #DT2FinalBossHow to reroll 20+ wildy slayer tasks an hour while gaining points for your main task streak. However, Jagex has introduced a new drop. I doubt that jagex actually took into account bank run times, resupplying, and all that fun shit. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. Scorpia (scorpions, otherwise if you want to boost you can cannon Al Kharid mine for 15-40 task length or cannon scorpias lair for 40-50 task length) Block Tasks: 1. ago. Iron, couldn’t agree more. Decent ammount of ruinte ore, soul runes and dragon javelin heads, plus its the most common orb drop. Osrs drop rates are designed in such a way that mercy drops are desperately needed. DT2 bosses drop torn magic scroll pieces, which when combined, create a magic scroll that can be used to unlock a new ancient magic spell. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. Having poor drop rates gets them long term subscriptions and/or bond buyers. Four upgraded Ancient Sceptres: Blood Variant, Ice Variant, Smoke Variant & Shadow Variant. 25 (depending on path invos this could change) so a staff is roughly 1/270 at that rate. 1 comment. Old Unique table Rates: Vardorvis - 1/180. Fight caves are great for t4 frags. I can't really complain because I'm under drop the drop rate and I've been incredibly lucky, but I could have gotten two vestiges. If x > 1 only uniques, sets and runes/essences/uber keys are kept as loot. 12 seconds total. The bosses are fun but if the rings drop in price they will average out to about 2m/h with a mandatory 800+ kc investment before you can expect to see a return on investment. I highly doubt that the quest version of the bosses will be hard . Dt2 boss drops are actually gwd-like. Here's a simulation of 10000 KC at a rate of 1/256 (RNG protection) and 1/768 (No RNG protection) RNG protection. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. Here's the list of rewards from DT2: Four best-in-slot rings: Ring of True Blood, Ring of True Shadow, Ring of True Smoke & Ring of True Ice. Depending on the boss you're killing, this will be a Bellator, Magus, Ultor or Venator Vestige. Alemorgan • 2 yr. First off, I will never be able to complete the awakened versions, so this is not self-serving. k4melot • 7 yr. I’m pretty certain that’s exactly how they are going to work. Atm killing Whisperer, it is a lot more boring because of the non changing mechanics and repeating paterns. The completed Rings are all tradeable, but require completion of Desert Treasure II - The Fallen Empire to equip. The drop rate for the tradeable unique drop table was increased from 1/108 to 1/90. The two are not even comparable. Old School's most ambitious quest to date is fast approaching. then i went to leviathan and was like what the fuck. Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. Incentive for Bossing: For some players, the thrill of. In game where almost half the base plays iron, and another 40 percent that are mains play the game for the collection log, minimizing grueling dry streaks is an important thing to consider. Vard: 68hr @ 30kc/hr. Each boss drops tradeable bars. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. My average yield is 8. These overall are a lot lower than I expected. This is for a stat project for my students during probability, which they will calculate how many kills they should need for upgrading all rings, getting the soulreaper axe, WITHOUT giving them the stated drop rates. DT2 Bosses Can't Drop Ring Vestiges Looking at a variety of communities and clan chats, not a single ring vestige drop has been seen. Total: 216hr. 5erenade • 4 days ago. Please. DT2 is a great quest and the bosses are pretty fun apart from some mechanics that make them less fun that they couldve been. Probably take 300-500+ hours to do all bosses for drops on rate, like most recent endgame content releases. 3 August 2023. Leviathan – 1/96. ReplyIn those 15, I got 3 Kyros and 3 Senja, along with the weapon Essence it drops. lets take normal 150 cause its the simplest at 2% chance of a drop with 1 player its 2% and with 8 its 16% however with comparitive solo content in the game this is far too punishing for what it is. ago. How to improve DT2 bosses. • 2 yr. 14 July 2023.